![]() ![]() Beam Item Compatibility - Certain items have been fixed to work with beam weapons where they did not in vanilla.Secret Floor Mastery Rewards - Flawlessly beating the Oubliette or the Abbey now grants a reward! In the case of the Oubliette, the reward is randomly chosen out of the items Blobulon Rage, Gooey Heart, and Bloodglass Guon Stone, while the Abbey always drops the same reward Exalted Heart.Shrunken enemies cannot deal contact damage. If the player walks over the enemy or dodge rolls into the shrunken enemy, they will be instantly killed. Shrunken enemies become 60% smaller, and slightly faster. NPCs and Gamemodes Gungeon NPCs Appearance This shadow obscures enemies and obstacles, but enemy bullets and other glowing things can still be seen through the darkness. The floor becomes shrouded in darkness, save for a small radius around the player and a cone of light in their view direction, like a flashlight. Taking damage will cause the player's gun to be thrown in the direction they are aiming. Multiple patches of fire will appear at random positions in the room upon entering combat. Killed enemies will leave puddles of slowing honey. This poison goo cannot harm other enemies. Killed enemies will leave puddles of poison goo. Killing charmed enemies will spawn friendly Bullats. The amount of Bullats spawned scales with enemy HP. Killed enemies will create 0-3 random Bullats. ![]() The Holey Water item will prevent cursed floors from appearing. Once More Into the Breach adds a system of cursed floors, in which a regular floor may be augmented by a difficult modifier.Įvery level of Curse the player has increases the chance of encountering a 'cursed floor' by 6.66%. This chance is raised to 1% for the Robot. Has a 0.5% chance to give a Super Space Turtle on use. The Robot gains 4 turtles per use instead of 2. These turtles can die, but have 3 times as much health as the turtlesįrom the item. Gives 2 temporary bullet blocking turtle companions like the ones from Turtle Problem. ![]() Once More Into The Breach adds a multitude of new shrines that can appear in the Gungeon, each with their own unique costs and effects.Ĭosts half a heart (1 Armour as Robot) to use. The amounts are 3-6 for a Half Heart, and 5-11 for a Full Heart.The Shade cannot pick up hearts, but walking over them will destroy them and spawn.The Shade can still safely take and deposit the Old Crest to reach the Abbey of The True Gun.The Shade gains a permanent +2.5% damage bonus for every piece of armour he picks up, even though this armour does not go into his health.Viscerifle has a special projectile for being fired this way. The Shade can fire the Viscerifle for free. The Shade gains +2% damage increase upon picking up a half heart, and a +4% damage increase upon picking up a full heart. The Shade gains a permanent +5% damage upon picking up armour, instead of the usual 2.5%. Not all items are included, but many are. The Shade has several synergies with certain items that would otherwise be useless for him. Thanks to his passive item, he starts with piercing shots, slower enemy bullets, flight, and complete immunity to all status effects including fire, poison, and electricity. The Shade is a challenging character with only one hit that he can take before dying. Once more into the Breach adds one new character, with more characters planned for future updates. For a list of Items in Once More Into the Breach, visit Modding/Once More Into The Breach/Items.įor a list of weapons in Once More Into the Breach, visit Modding/Once More Into The Breach/Guns.įor a list of Synergies in Once More Into the Breach, visit Modding/Once More Into The Breach/Synergies.
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